![]() ![]() ![]() * The Content Creation Group (part of the beta testing group) was created for Trainz 2004 so that more regional content was to be included in the game. * The Language Beta Translation Group was set up in 2003 to translate Trainz 2004 into the many versions it was going to be released as. Some of the community initiatives have included: Trainz controls and commands may be intimidating, but are worth learning in order to fully enjoy the game.Īuran have, on a number of occasions, involved community members in the development of Trainz, via their. The more recent versions of Trainz include a lot of third-party content registered owners of the game can download third-party content and upload their own creations via the. Trainz has a large content creation community who use modelling software such as Gmax to create additional scenery and rolling stock models for use in the game. Paintshed has been included with Trainz since version 1.5. * Railyard (known as My Collection in UTC and earlier versions of the game) is a virtual trainshed where the user can view locomotives and rolling stock, toot horns, toggle pantographs and lights, and sometimes view their description.Īn additional 'module' is the external program Paintshed, which is a simple program for recolouring Trainz locomotives and other rolling stock. In TRS2006 and Trainz Driver Edition scenario-like activities called sessions can be run in the Driver module. * Scenarios ( available in UTC and newer versions) are pre-scripted activities which let you go through a specific set of challenges, such as getting your passengers to their destinations on schedule, or switching rail cars in a rail yard without damaging the cargo. Alternatively, the trains can be given instructions and driven by the computer, or known as "scheduling". ![]() There are two methods of manual control: " DCC mode" which simulates the simple stop-and-go of a model railway, or "Cabin mode", which simulates real-world physics (especially in TRS2006). * Driver takes the scene created in Surveyor and allows the user to operate the trains. Users can create their own routes as well. Here, the user can shape and 'paint' the landscape, lay tracks, and place buildings, scenery and trains. The game is divided into four modules: Driver, Surveyor, Scenarios, and Railyard. It received a rating of 8.7 from Gamespot and a user score of 8.0 The game was rated well by the gaming community. Trainz, fully Trainz Railroad Simulator or (in Britain) Trainz Railway Simulator, is a 3D computer game and train simulator created by Australian games developer Auran. Caption= A screenshot of Trainz 2004 in Driver mode, showing third-party British rolling stock. ![]()
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